Phase I

attend to things

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.

Phase II

study things

Audiovisual Environments

Immersive Audiovisuals

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Phase III

make things

 

Developed at the University of Virginia in September 2017, Phase 3 is ii’s first public environment, a collective experiment combining live streaming media, responsive visual and musical systems, virtual realities, physical interfaces, and manipulative media.

 

 

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Phase IV

things continue

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